Sofian Audry studied computer science and mathematics at University of Montreal, where he completed a master in machine learning; following which he obtained a master in communication at UQÀM. His PhD is in Humanities from Concordia University. He creates computational artistic works through different forms such as robotics, interactive installations, immersive environments, physical computing interventions, internet art, and electronic literature. His work is inspired from visual art, artificial intelligence, artificial life, biology and cognitive sciences. He is an artist and Assistant Professor of New Media at the University of Maine. His interdisciplinary practice and research is at the crossroad between artificial intelligence and contemporary new media art. Audry works to develop new artistic practices employing artificial agents and behaviors, to design new tools for new media creators, and to critically engage with the theoretical, and historical dimensions of AI. His work and research have been presented at multiple international events and venues such as Ars Electronica, Club Transmediale, Dutch Design Week, International Digital Arts Biennale, ISEA, La Gaîté Lyrique, Marrakech Biennale, Nuit Blanche Paris, SAT, V2, and the Vitra. In the 2019/20 season Sofian Audry developed the AI/software for the immersive installation Sensefactory, which can be seen in Zeche Eins at Schauspielhaus Bochum.
Past roles:
- by in Sensefactory